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Currents in Electronic Literacy
Current Issue
Author Index
Statement of Purpose
Past Issues
2014
2013
Interview with Rita Raley
Networked Activism, Hybrid Structures, and Networked Power
Resisting the Robust: the Internet Defense League and the Potential of Networked Kairos
From Activism to Occupation
Subtle Democracy: Public Pedagogy and Social Media
2012
Deletion and Damnatio Memoriae: Theses on the Eventfulness of Forgetting
Interview Highlights
Interview with Alex Reid
Interview with Barbara Biesecker
Interview with Josh Gunn
A Building that Recalls: Memory, Housing, and Politics of Living On
Sculptures and Avatars: Mediating of the Memory of Odissi Dance
2011
Nietzsche was a DJ
DJ Spooky Interview
Common Sounds
inter.Virtual.Vitalism. views: Aural Encounters
How Music Speaks: In the Background, In the Remix, In the City
Writing Without Sound: Language Politics in Closed Captioning
'Digimortal': Sound in a World of Posthumanity
Thinking Across the Neck: Playing Slide with Fret/work Blues
An Autoethnography of Sound: Local Music Culture in Colorado
Inquiry as Telos
A New Composition, a 21st Century Pedagogy, and the Rhetoric of Music
Remixing the Personal Narrative Essay: "The Hardest and Best Thing I Have Ever Done"
Auralacy: From Plato to Podcasting and Back, Again
Digital Lyrical
Contributors' Notes
2010
Whose Literacy Is It Anyway? Examining a First-Year Approach to Gaming Across Curricula
Computer Games Across the Curriculum: A Critical Review of an Emerging Techno-Pedagogy
What Games Have to Teach Us About Teaching and Learning: Game Design as a Model for Course and Curricular Development
Four Ways to Teach with Video Games
Life in Morrowind: Identity, Video Games, and First-Year Composition
Stings and Scalpels: Emotional Rhetorics Meet Videogame Aesthetics
The Avatar that therefore I Am (Following)
Machinima-to-Learn: From Salvation to Intervention
Procedural Rhetorics / Rhetoric's Procedures: Rhetorical Peaks and What It Means to Win the Game
Gone Gitmo: An Interview with Co-Creators Nonny de la Peña and Peggy Weil
Serious Games Interactive Interview
Contributors' Notes
2009
Lessons in Value
Thoughts About John
A Sustainable Culture: John Slatin's Ludic Pedagogy
“The Meanesse of Our Witt”
Bridging Difference
Play
Learn
Share
Rethinking Usability for Web 2.0 and Beyond
The Challenge of Implementing Organizational Learning
Yes and Yes-and: Time in the Compshop
honoria in ciberspazio
Libretto: Act I
Libretto: Act II
Libretto: Act III
Anna Slatin Interview
Photo Gallery: John Slatin
2008
Commons, Corruption, and the Next Ten Years
Commons-Based Pedagogies
Literature+
Video Production and Distribution
The Modernist Journals Project
(Re) Make it New
2007
A Net-working Community
Podcasting in the Rhetoric Classroom
Teaching English in Second Life
Review of Google Docs
Collaboration for Keiretsu
Between Lauding and Deriding
Making Space
Keynote Address Abstract
Social Networking I
Social Networking II
Social Networking IV
Social Networking V
Social Networking VI
Blogging I
Learning Management Systems I
Learning Management Systems II
Technology and Collaboration I
Technology and Collaboration II
Technology and Creative Writing I
Technology and the Classroom I
Review of the Economics of Attention
2005
2004
2003
2002
2001
Fall 2001
Spring 2001
2000
1999
Fall 1999
Spring 1999
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Currents in Electronic Literacy is published by the
Digital Writing and Research Lab
at the
University of Texas at Austin
.
ISSN
1524-6493.
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