Introduction
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I began making "The Mirror of Simple Annihilated
Souls" with two concepts in mind: One was the curious story
of Marguerite of Porete, and the other was the image of a
deteriorating space suit. Using both a moving image and a
historical concept as placeholders, I wished to fill in the
space this image and concept created with a personal essay
that mirrored the technical challenges facing hypermedia writers
today. The resulting piece combined text, image, Flash movie
sequences, sound, and navigational structure to explore the
implications of obsolescence.
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When this "Mirror" (a Flash version: http://califia.hispeed.com/mirror/one.htm)
was completed, I sent it to the Currents editors, John
Slatin and Roger Rouland. Since the submission guidelines
asked for compliance with W3C Accessibility Standards, I was
concerned with the customary "accessibility" questions
- would they hear the sound, would they have a Flash plug-in?
The Currents editors, however, had something quite
different in mind; they were accepting pieces, as per the
W3C standards, that were accessible across a range of special
reader conditions. John Slatin, for example, was familiar
with screen readers to access the WWW. On a screen reader,
he could not see the graphics, nor he could he view the Flash
sequences; even the layout of the pages produced a nearly
incoherent playback. Further correspondence with John and
Roger led me to attempt to follow the current W3C*
standards for Web Accessibility with a new version of "Mirror"
(an accessible version). Since "Mirror" was about writing
and technology, I felt that I could, by creating a W3C-compliant
version, learn valuable information about the nature of hypermedia
writing. The Accessible Version of "Mirror," then, would be
designed to reach many readers with disabilities and/or limited
access to the Web.
The "Mirror"
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The problems in creating a W3C-accessible
"Mirror" were both technical and aesthetic - but in a very
important way, these considerations were interdependent at
almost every point. Priority 1 for the W3C states that
certain conditions must be satisfied:
Provide a text equivalent for
every non-text element (e.g., via "alt", "longdesc",
or in element content). This includes: images, graphical representations
of text (including symbols), image map regions, animations
(e.g., animated GIFs), applets and programmatic objects, ascii
art, frames, scripts, images used as list bullets, spacers,
graphical buttons, sounds (played with or without user interaction),
stand-alone audio files, audio tracks of video, and video.
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Hence, the first job was to survey the image,
motion, and sound elements and determine how to replace each
of them with a representation in a different medium. The sound
was the easiest, so I began with that. But here, immediately,
the aesthetic considerations arose. The MIDI sequence for
"Mirror" is a 16th century air from the Court of Henry the
8th. While it was a simple enough matter to provide an explanation
of the harpsichord-like sound and the articulated, antique
notes, it was less clear that the "text" was in
any way an "equivalent." Unless the reader could,
in fact, imagine a dark-light melody from five hundred years
ago, then the effect of the bright mirror, the cameo of Marguerite
of Porete, and the use of manuscript markers such as "Recto"
and "Verso" became much less resonant. I began to
see, in a way that had not been evident to me previously,
that multimedia writing depends on a carefully-constructed
oscillation between the visual, the aural, and the textual.**
That is, each of the media elements provides a set of sensory
suggestions that act in a rhythmic interplay. It wasn't so
critical that a reader could actually hear the sound
in and of itself, yet the sound acted in concert with other
sensory signifiers. The problem I faced in making the sound
accessible to the hearing impaired was that the images and
text relied upon the sound for completion.
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Technical problems arose, as well. Screen
readers, for example, are aural devices, and the reader needs
to be able to hear the text read aloud. The music, one media
element that visually impaired readers could access and enjoy,
interfered with the text reader - so these readers benefit
from an easy way to stop the sound. Currently, each of the
browsers handles the loading of MIDI files differently, and
the creation of a Javascript that allows manipulation of the
sound will not work cross-browser. The solution was to turn
the sound down - and even that strategy tended to relegate
the sound more to the background, muting the sense of oscillation
between aural and visual signifiers. Since, finally, the reader
can adjust the sound in a number of ways outside the piece
itself (on the bottom Toolbar, or in the Control Panel), a
low level of sound was an awkward, but workable, solution.
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The persistence of the oscillation-balance
problem continued as I moved to the simplest of images - the
ones used for navigation. For "The Mirror of Simple Annihilated
Souls" (Flash Version), I had collected an array of miniature
mirror graphics, and these were to be used to indicate the
main topics of the essay: Recto, Permanence, Impermanence,
Alteration, Obsolescence, and Obliteration. As a visual statement,
they were decorative in the sense that they suggested the
intricacy of manuscripts of the Late Middle Ages. In this
way, the elaborate, small mirrors echoed the notes of the
music and suggested the subtleties of variety that so engaged
the musicians and artists of that time period. However, while
the small differences between the Mirror navigation graphics
could be discerned by the eye, these nuances were nearly impossible
to distinguish through textual descriptions - so, I eliminated
the graphics in favor of word links that provided clear guidance
in an aural format.
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An interesting technical problem arose regarding
the main topic links as well. The pages in the accessible
version, "The Mirror of Simple Annihilated Souls" (Accessible
Version), were arranged with a navigation column down the
left side of the page. The sighted reader essentially disregards
this information when it is reiterated on subsequent pages.
A screen reader, however, interprets the text exactly as it
appears in the code - and the repetition of the navigation
options on each page is a time-consuming, and often unnecessary,
operation. The workaround for this is to put a "skip
navigation" option into the code - using a "bookmark"
function. While this was not a difficult coding issue, it
illustrates the way that accessible material must be thought
through in order to provide a smooth reading experience for
a wide spectrum of readers.
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The larger and more content-centered graphics
in "The Mirror of Simple Annihilated Souls" (Flash Version)
were originally incorporated into Flash movies. Hypermedia
pieces which use text, sound, and image often depend, as I
have said, on an oscillation of attention between sensory
methods of apprehension. The introduction of movement or animation
may actually complicate the viewing process considerably,
and it certainly makes the sequence of images more significant.
The Flash movies in "The Mirror of Simple Annihilated Souls"
(Flash Version) were, first, synchronized with the MIDI melody.
While this effect could be detected even with the sound playing
softly, it was not a feature that could be represented in
a textual description for a screen reading machine. Second,
the graphics in the movie were heavily layered with moving,
transparent gifs; unfortunately, linear text descriptions
are surprisingly inadequate for depicting two or more actions
occurring at the same time, especially when the images are
emergent, suggestive. Finally, these movies contained images
that established cognitive associations with text on other
pages. For example, the Flash sequence for The Mirror of Permanence
depicts an expanding universe - stars explode and then fade
back into the mirrored background. This image is echoed in
another section, The Mirror of Alteration, where the reader
finds a segment on WordStar. The connection between the two
"star" signifiers is not made explicitly anywhere
in the text; it resides, rather, in that oscillation between
visual and textual symbolism, a poetic rather than a logical
association.
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The technical solution to rendering the Flash
sequences accessible was to actually create separate pages
that showed a still image of the Flash movie, one moment in
time, and provide a detailed description of the movement of
the graphics. On the main pages, labeled thumbnails now provide
links to these explanatory pages, and the sidelining of the
main-graphic focus materially changes the effect of the text
page, alters the rhythm of the reading, and re-structures
the design. Nevertheless, the experiment did lead me, with
Roger's generous editorial assistance, to see the kinds of
additions that should be made to a text that would need to
function as both a part of an oscillating, mediated system
and as a linear argument. It is, then, not so much the presence
or absence of any one media element that defines the dynamic
of hypermedia; rather, it is the oscillation of the reader's
attention between image, sound, and text that characterizes
the multi-linear, multimedia creation. Conversion of such
work to W3C standards is possible, technically.
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In my own work and experience I have come
to believe that the function of each sensory element does
not reside in the "object" but in the relationship
between sensory elements. As a result, it seems to me that
finding an "equivalent" for many of the combinations
of media will likely remain problematic in electronic literary
works because "the relationship" cannot be duplicated.
Finally, in new hypermedia forms - electronic environments
where signifiers can be rendered in several different ways
- each decision involves a trade-off between optimal technical/aesthetic
harmony and the widest possible readership. Poets and fiction
writers in this new and developing field might then find it
necessary to continue to experiment with issues of equivalency.
Conclusion
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And here, of course, I return to the essence
and intent of the W3C accessibility standards. The standards
legitimately request a "text equivalent" for each
of the elements of a Web construction that uses media other
than text. They also mandate this: "Use the clearest
and simplest language appropriate for a site's content."
W3C Accessibility Standards, then, are drafted to cover a
wide variety of public and private entities - everything from
government agencies to on-line department stores. Poetry,
fiction, and literary criticism are relatively insignificant
in the scope of all Web material - still, we have a clear
challenge to include as many readers as possible in the future
of electronic literature. It may be the case, though, for
the present, that equivalency cannot be entirely satisfied
by current W3C standards when those are applied to electronic
fiction and poetry.
*The complete
text of the W3C Accessibility Guidelines is available at: <http://www.w3.org/TR/WAI-WEBCONTENT/full-checklist.html>
**For the concept
of oscillation in hypermedia texts, I am indebted to Katherine
Hayles and Stephanie Strickland. Katherine Hayles' landmark
work, "Virtual Bodies and Flickering Signifiers,"
October 66 (1993) 69.91, first suggested that media
could be both present and absent at the same time. Stephanie
Strickland, in a talk given at Siggraph 2001, "Moving
Through Me As I Move," discussed the oscillation between
text, sound, and image. Her full paper will appear in
the forthcoming MIT Press volume, First Person: New Media
as Story, Performance and Game, edited by Noah Wardrip-Fruin
and Pat Harrigan.
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Please
cite this article as
Currents in Electronic Literacy
Fall 2001 (5),
<http://www.cwrl.utexas.edu/currents/fall01/coverley.html>.
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